
Political affiliations are reset in every era, and quests that seem like they could have interesting repercussions are always just feedback loops of more assets to keep the machine going. The only thing Swiss bank account funds are good for are for leveling your dynasty members in the extremely unremarkable RPG-lite character builder. One of the core objectives is to build your Swiss bank account, which is done essentially by embezzling money, but there are no particular consequences for this, or any particular rewards. Citizens are never happy, and screwing them over just never feels fun or rewarding enough. In general, the goals and achievements in Tropico 5 feel rather empty.

Either you’re the kind of person to want to mess around with an island construction set or not. There is, of course, a sandbox mode, but where win conditions feel arbitrary and meaningless in campaign mode, they are basically pointless in sandbox. There also isn’t a real sense of building a dynasty or an empire, either- the only function of dynasty members is to give passive benefits to your economy, and managing at least four islands across the missions means that there is seldom a chance to really focus one one location and develop it thoroughly. Plot goals are always arbitrary, and not typically very interesting-saving the world from nuclear disaster might sound great on paper, but in a game where the plot is delivered exclusively in short occasional voice overs accompanied by monologic text or a flyover of the island, there’s not exactly a tremendous narrative weight to the proceedings. Missions hop from island to island, objective to objective, and there’s never any time to actually get ahead. Unfortunately, the 20-25 hour campaign of Tropico 5 feels utterly disjointed.
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It’s a quirky and charming enough plot, even if the time-travel-to-avert-nuclear-war conceit is a little stale, and even if it feels a little out of place in a series traditionally devoted to morally suspect exploitation of impoverished Caribbean islanders. This effectively makes the campaign feel like two mini-campaigns, one in which you amass resources to help your insane benefactor Leon Kane of the misanthropic organization The Order destroy the world, and one in which you and the altruistic Abraham Zweistein attempt to stop the other you and Kane from succeeding. In addition, Tropico 5 now features rudimentary RPG elements in the form of a customizable and upgradable player dynasty, and the graphics have been substantially improved over Tropico 4, yet at the same time appearing to run more smoothly than its predecessor.Ĭentral to the Tropico 5 experience is a fifteen mission campaign that starts in the colonial era and follows the story of the Tropican people and its benevolent dictator through both World Wars and the Cold War, into the modern era, and back again to the beginning in a second loop through following the discovery of time travel.

New technologies have to be researched, making the early game much more of a slow burn than the often chaotic first few hours of other management sims. Tropico has never been so accessible-much of the previous game’s tedious micromanagement and overwhelmingly complex user interface has been massaged to a point where newcomers to the genre should feel much more comfortable getting their feet wet. The newest entry in the dictatorial sim series from Kalypso Media and Haemimont Games, Tropico 5 is a game that desperately wants to unite the decidedly old-school city management genre with current trends in game design, an aspiration to which it marginally succeeds. At least, that’s what I’d like to do, but Tropico 5 demands that I stick around and at least make an effort to clean this mess up.
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If the Communist Party leader asks for more free clinics again, or the Tropican people try to oust me in elections for the umpteenth time in a row because they’re tired of living in run-down shacks, or that idiot Leon Kane and his associates keep trying to nuke the planet back to the Stone Age… I swear I’m just going to stuff my right-hand man Penultimo in a duffel bag, empty my Swiss bank account, and grab the soonest flight out of this hellhole I have created. There must come a time in the life of every dictator where they’ve just had enough.
